Update 2013-10-02

Changes:

  • Added seconds to the !kills command.
  • Added a missing bed in the Open-Air Theatre.
  • Reworked monster invisibility, this is also partly another attempt to address the client debug assertion issue in casts.
  • You will now stop attacking players if you disconnect from the server.
  • Corrected the weight of hallowed axe.
  • Corrected the weight of vampire dust.
  • Suzys bank in Thais is now protection zone.
  • The boat at the left side of the Venore boat is now protection zone.
  • Only sorcerers may enter the private area in The Sorcerer Guild in Thais now.
  • Updated the Central Plaza shops in Carlin.
  • Updated the loot of the following monsters: Blood Hand, Blood Priest, Elder Wyrm, Forest Fury, Gravedigger, Leaf Golem, Necromancer Servant, Rorc, Sea Serpent, Shadow Pupil, Tarnished Spirit, Vampire Viscount, White Shade and Wilting Leaf Golem.
  • Fixed dracoyle statues (you can now charge them with small enchanted emeralds).
  • Fixed the mana cost to convince or summon a Terramite.
  • Fixed item name and attributes for coral crates.
  • Fixed a bug with roping items from pitfalls.
  • Fixed a bug with Incredibly Old Witch which was causing the donkey mount to not be obtainable.
  • Fixed a bug with prismatic ring where it was protecting against 8% earth instead of 8% energy.
  • Fixed a bug with closing door on a stack of players in protection zone (only one player was pushed out).
  • Fixed a bug with Pirate Buccaneers where they were dropping two sabres instead of a torch and a sabre.
  • Fixed a bug with Hellgorak where he would drop spellbook of warding instead of spellbook of mind control.
  • Fixed the client debug assertion in Hive.
  • Fixed a lot of map bugs.

Kind regards,
The TwifySoft Team.

Update 2013-07-18, No Rest For The Wicked

Changes:

  • Updated to game protocol version 10.1. With this update, we have dropped support for 9.8 and 10.0 protocol and are forcing everyone to update to 10.1 due to new sprites.
  • Smooth walking animations!
  • Added new monsters: Blood Hand, Blood Priest, Elder Wyrm, Forest Fury, Gravedigger, Leaf Golem, Rorc, Shadow Pupil, Tarnished Spirit, Vampire Viscount, White Shade and Wilting Leaf Golem.
  • Added The Gravedigger of Drefia quest. With this, the new Hellgrip mount is now obtainable.
  • Drefia has been revamped and significantly expanded.
  • Ab’Dendriel has been revamped with new sprites. You can now also move around faster in Ab’Dendriel using the new lifts.
  • Added the Fury Dungeon and the Fury Gates.
  • Added a new hunting area north of Carlin.
  • Updated the corpses of all monsters that used to become dead human.
  • Revamped the Rotworm caves in Devourer (the desert surrounding Darashia).
  • Kha’labal (the desert surrounding Ankrahmun) has been revamped.
  • You can now hand in a Tome of Knowledge to Cael every 20 hours (used to be 24 hours).
  • NPCs will now finish their story if they are sending multiple messages to you even if you run away from them.
  • NPCs will now speak twice as fast when sending multiple messages.
  • Grizzly Adams, Malunga and Yasir will buy new creature products.
  • Fixed missing description entries in questlog for a few quests.
  • Fixed a bug where you would not be able to put hangable items on walls with blocking ground tile (e.g. Ankrahmun pyramid walls).
  • Fixed a bug with total online time significantly increasing under conditions it shouldn’t. Everyones total online time will be set back to what it was at the server save of 30th June.
  • Fixed a lot of missing item names.
  • Fixed a lot of map bugs.

Kind regards,
The TwifySoft Team.